AI Insights · Timothy · January 2023
Top 5 Basketball Games on iOS in Australia Q4 2022
Explore the performance metrics of the top 5 basketball games on iOS in Australia for Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 basketball games on iOS in Australia exhibited diverse trends in downloads, revenue, and active user metrics. Here’s a detailed look at each game’s performance based on Sensor Tower data.
NBA 2K Mobile Basketball Game from 2K saw a consistent weekly revenue, peaking at approximately $24.8K in late September and showing fluctuations throughout the quarter, ending at $16.3K in the last week of December. Weekly downloads reached their highest at 6.6K in mid-October, then gradually declined to around 3.4K by the end of December. Active users peaked at 11.8K in late October, with a slight dip to 8.5K by the end of the quarter.
Streetball Allstar: SHOWDOWN by Racoon Digital Technology Co., Ltd. experienced a varied revenue pattern, starting at $1.4K in late September and ending at $633 in the final week of December. Downloads were highest at 653 in mid-November but dropped to 122 by the end of December. Active users showed a peak of 976 in mid-November, declining to 321 by the end of the quarter.
NBA SuperCard Basketball Game from 2K had a modest revenue throughout the quarter, peaking at $1.5K in early October and closing at $1.3K in the final week of December. Downloads showed a brief spike to 388 in mid-October but generally remained below 140 per week. Active users reached a peak of 571 in mid-October and settled at 338 by the quarter’s end.
NBA LIVE Mobile Basketball by Electronic Arts maintained steady weekly revenue, with a peak of $1.2K in mid-November and ending at $530 in the last week of December. Downloads were relatively stable, peaking at 939 in mid-October and averaging around 500 by the end of December. Active users remained robust, peaking at 47.5K in early October and concluding the quarter at 37K.
Mini Basketball by Miniclip.com saw a revenue peak of $1.4K in the last week of December, with a consistent upward trend towards the end of the quarter. Downloads also increased, reaching 1.7K in the final week of December. Active users showed growth, peaking at 3.1K at the end of December, indicating a positive trend in user engagement.
For more detailed insights and data, visit Sensor Tower.